Patrick Klepek's saved articles

patrickklepek
Patrick Klepek
patrickklepek
Senior reporter at Kotaku, streaming Mario deaths at youtube.com/patrickklepek

Everyone gonna ignore how freaking epic the background song is? Holy goosebumps batman. Read more

I think either Laurence or Orphan of Kos might’ve been the most difficult fights in the DLC for me. Orphan can be so random at times, specially in its second phase, and Laurence in his second phase can be a pain, with him leaving lava trails all over the place and his crawling/slashing combo eating in a second the few Read more

Wouldn’t “New Game Plus+++++++” be New Game+8? I mean, there are eight pluses - one in English and 7 more symbols... Read more

wouldnt say thats the hardest dlc boss, I think orphan of kos is a little less predictable and has more moves which are really hard to evade, but still an amazing feat killing ludwig that way
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I think no matter your opinion on Anita Sarkeesian is that this is still going a useful resource for people to use if they are terrified of online harassment. Read more

Hype reached a fever pitch when a demo was bundled with Hideo Kojima’s mech action game, Zone of the Enders, in March 2011 Read more

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It was a clever twist, but I was dissapointed that I couldn’t play as (ALMOST typed “with”) Solid Snake for majority of the game. Read more

the wildly underrated—though technically non-canonical—Metal Gear Solid: Revengence
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I really wish Iroquois Pliskin was in more games. Shame they got rid of such a great and compelling character so quickly.

My first introduction to MGS was from a demo disc I got from Pizza Hut a bit before the full game launched. It was one of the few games I ever bought at launch. I had the big reveal of Raiden spoiled for me by my more affluent friends who could afford the PS2 and the game, and I do remember shitting on Raiden along Read more

I loved the demo as well, I think I played it a few dozen times waiting for the actual release. Read more

IGN’s David F. Smith was the last great, pure videogame journalist. He called MGS2 out for having a bad story, and bad delivery of said bad story. Read more

There is nothing bad-ass about a cyborg with heels. Someone designed that armor, looked at the feet, and said “this cyborg needs high-heels??” Read more

This time Kojima deceived us about telling the story of big boss from hero to villain. Read more

The whole game was a training exercise, with Raiden / the player as an unwilling participant in a Snake-trainer, modeled after the scenarios in MGS1. It was the first big budget post-modern video game. And it was fantastic. Read more

Am I crazy or did the actual FO NV and FO3 speech system seem lame to anyone else? You spend 100 hours preparing to fight this guy, and you say a few sentences that amount to : “Hey, turn your army around buddy, you’re gonna lose.” And he goes, “Nuh uh.” And you say: “Yeah way. Think about it.” and the does think Read more

That Halo 5 piece is excellent and touches on a lot of the things that (to me, at least) make Halo 5 worth talking about. As the latest entry in a long-running series that used to be but is no longer the biggest series in the industry, Halo 5 is a bizarre combination of refreshing ingenuity and risk-averse Read more

Christopher Livingston’s series on Oblivion and Skyrim are some of my favorite works on the internet. Read more