Yes I also didn't like the colonel, I thought his dialogue started to get weird the way Japanese games so often do. Read more
Yes I also didn't like the colonel, I thought his dialogue started to get weird the way Japanese games so often do. Read more
Yea, except wasn't it also really annoying how slow he read? I really wanted to get on with the game by the end of it. Read more
Ok, so I wanted to elaborate a little on a concept from the post, the idea of hell as a character. Many story-intensive games, like Bioshock and Silent Hill, use the game's environment to immerse the player in the plot as much as any character. It makes sense, given that video games are an interactive medium, that a… Read more
So here's my question: You just tore down the writing, the jokes and the gameplay, but you say that you like the game. Why? I feel like I would be into this game if I didn't enjoy any of those things, so I'm curious about the X factor is. Read more
I agree with you that the darkness mechanic stays fresh, at least after act 2, but I would still like a couple other types of situations. The same thing goes for boss fights: The fact that every single boss has the "Demon Blood" weak points has made things a little too straightforward. Read more
That's a bummer. I would've liked Grasshopper to put in something to tempt people to play through it again. Read more
Is there anything in particular that you think should've been in there that they might've missed, gameplay-wise? Read more
Did anyone else wish the Johnson didn't have a british accent? I think it makes him sound generic rather than exotic. Read more
I almost ran out of hearts looking for the goat's head when it got dark once. Read more
I think the gameplay has been good so far. There's been a lot of emphasis on the one main light/darkness mechanic, but so far the game has used it in a lot of different ways. A lot of action and action-intensive puzzles. Read more
I'm totally with you. I can't figure out what exactly makes me feel like the writers are in on the joke. Is it the writing or the delivery? I go back and forth on it. Right now I think it has to do with the fact that so many of the jokes are quick. They don't over-emphasize any one joke, unless it actually has a long… Read more
I can't really explain why, but I find myself laughing at even corny jokes in video games. I really enjoyed Flemming's double-entendres, even though they were just cheap sex jokes. Read more
Slow down Buddy! Don't get too far ahead. We wanna try and talk about the game piece by piece. Playing along with the group is half of the fun! Read more
I think it's better to do a new game so there will be a group of people who are interested in the game, but haven't played it yet. Ideally, we're all going to be playing it together for the first time. Read more
Sorry 'bout that. Read more
Given the level of social media integration on other consoles, you'd think Nintendo would've paid more attention to that. Read more